package finalgame.Engine.pokemon;

import finalgame.Engine.Constants;

public class Garock extends Pokemon{
	public static final int pokemonNumber = 112;
	public static final int generation = 1;
	public Garock(int level){
		super(Constants.ROCKTYPE, new double[]{27.0, 20.0, 25.0, 18.0, 25.0, 5.0}, new double[]{2.7, 2.0, 2.5, 1.8, 2.5, .5}, level);
		updateMoves();
	}
	public void updateMoves(){
		addMove("moveRockslide", 0);
		if(level >= 2){addMove("moveHeadbutt", 1);}
		if(level >= 3){addMove("moveRockthrow", 2);}
		if(level >= 4){addMove("moveEarthquake", 3);}
	}
}
